Package obitools :: Module SVGdraw :: Class pattern
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Class pattern

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p=pattern(x,y,width,height,patternUnits,**args)

A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted.

Instance Methods [hide private]
 
__init__(self, x=None, y=None, width=None, height=None, patternUnits=None, **args) source code

Inherited from SVGelement: addElement, toXml

Method Details [hide private]

__init__(self, x=None, y=None, width=None, height=None, patternUnits=None, **args)
(Constructor)

source code 
Overrides: SVGelement.__init__